Mirror

The Mirror effects let you mirror the texture on itself and thereby giving it a kaleidoscopic structure. The Mirror controls are placed at the bottom of the Surface tab sheet. It consists of a combo box and two sliders.

The Mirror Effects

You can choose between 12 different Mirror effects. They can be sorted into groups with four effects each. The first group mirrors one half of the image, the second group replicates one quadrant of the image, the third group duplicates a triangular quarter of the image and the fourth group places mirrored copies of the whole image in each quadrant.

Although all mirror effects can be used to make non-seamless textures seamless (except the first group only in limited way), the fifth group is especially aimed at producing seamless effects. The Cross Blend effect overlays mirrored copies of the texture and the three Seamless effects blend the borders of the texture while shrinking the texture size to make it seamless. However the three Seamless effects cannot be used in the No Texture and Image Surface main effects.

Original Image |  |  |
Right effect | Left effect | Top effect | Bottom effect
NW effect | NE effect | SW effect | SE effect
Cross Left effect | Cross Top effect | Cross Right effect | Cross Bottom effect
Quad A | Quad B | Quad C | Quad D
Cross Blend | Seamless16 | Seamless8 | Seamless4

Horizontal / Vertical

For most of the effects the Horizontal and Vertical sliders let you shift the focus of the mirror effect. In the case of the Quad mirror effects the sliders allow you to stretch the image. So thousands of mirror variations can be produced with these two sliders.